![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3BtVLBocwGqdtsdZrlVAoYWfDLeIGxh5957D-j0xXnOI3psZ4XadPr4tAWD030MrZwKvDI37WluKgOcWus9zAIR119y57RnjSLOR9uUdRGSWqH59jTv4ZdtlXz7kCyEXpGfb_LAKew_Qw/s320/wip+01.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggD17alAp37dGHSsGK3qzHp0VckejG5RLpk_hjji7rxoz53cgC9aXUnSrSH7Vkb77V0_3XBo8hbuGgQnSf6cvtJYgktUztJVEhDaK2baxPFKeqE-Csw28P8eIrJbbwmEW6HuONeXqfuTlV/s320/wip02.jpg)
here are the finished interior and exterior models (2 seperate files) took around a week to complete both with textures as well.
i am extremely pleased with bot models, especially with the tight time frame as pitches are coming close, if i had longer i would refine some of the interior models as they are very basic and very low poly.
i have managed to get away with absolutely no bump mapping in this as i feel i dont have the time and that it might not make a huge difference.
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